The Neurok Hoversail is a 1-mana Artifact Equipment card from Magic: The Gathering's 2003 Mirrodin set, number 218, designed to grant flying to equipped creatures.
2003 • Magic: The Gathering • Mirrodin
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.15 | Guide Estimate | +7.1% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 11, 2026
The Neurok Hoversail represents a foundational Equipment piece within the Magic: The Gathering trading card game, specifically originating from the 2003 Mirrodin expansion. As card number 218 in the set, this Artifact — Equipment occupies a unique space in the game's history by offering a low-cost solution to aerial mobility. For collectors, it serves as a tangible piece of the Mirrodin era, a plane defined by its industrial aesthetic and complex artifact interactions. Mechanically, the card allows players to attach it to a creature they control for a mana cost of two, granting that creature the flying ability. This design philosophy was central to the Mirrodin block, where Equipment cards functioned as modular tools that could be passed between creatures or equipped to specific targets to gain tactical advantages. The Neurok Hoversail’s simplicity makes it a recognizable artifact for fans of the set, reflecting the era's focus on resource management and flexible combat strategies. Collecting Magic: The Gathering cards from the early 2000s often involves seeking out key cards that defined the metagame of their respective blocks. The Neurok Hoversail is a staple in any Mirrodin collection, appreciated for its clean design and historical significance within the artifact-heavy storyline of the plane. Whether you are building a vintage portfolio or simply appreciate the evolution of card game mechanics, this card remains a notable entry in the Mirrodin set. It stands as a testament to the creative direction of Magic during this period, where equipment-based strategies opened new avenues for gameplay depth. For enthusiasts of the genre, owning a copy of this card connects them directly to the rich lore and strategic innovation that characterized Magic: The Gathering in the post-Mirage and Urza's Saga years.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Neurok Hoversail
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Common
Alan Pollack
Card Stock
English
{1}
Artifact — Equipment
Abilities, attacks, oracle text, and flavor text printed on the card.
Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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