The 2003 Magic: The Gathering Mirrodin expansion features Rust Elemental (Card 234), an artifact creature elemental with a distinctive foil finish.
Rust Elemental
2003 • Magic: The Gathering • Mirrodin
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Description
Released in 2003 as part of the Mirrodin set, the Rust Elemental stands out as a formidable artifact creature within the Magic: The Gathering trading card game. Designed by Arnie Swekel, this uncommon card carries the set code MRD and card number 234, establishing its place in the collector's catalog. As an artifact elemental, it bridges the gap between mechanical strategy and creature combat, requiring players to manage resources carefully due to its upkeep cost. Collectors often seek this foil version for its shimmering finish, which enhances the visual appeal of the artifact theme central to the Mirrodin block. For investors and hobbyists alike, completing the Mirrodin set remains a popular pursuit, making this card a valuable component for serious enthusiasts. The enduring design and strategic depth of Magic: The Gathering ensure that cards like Rust Elemental remain relevant topics in the TCG community. Whether you are building a vintage collection or simply appreciate the artistry of early 2000s TCG design, this foil release offers a tangible connection to the game's rich history.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Rust Elemental
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Arnie Swekel
Card Stock
English
Foil
{4}
Artifact Creature — Elemental
4 / 4
Card Text
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Flying At the beginning of your upkeep, sacrifice another artifact. If you can't, tap this creature and you lose 4 life.
