Tempest of Light is a 2003 Magic: The Gathering card from the Mirrodin set, offering a powerful board-clearing effect for white mana enthusiasts.
Tempest of Light
2003 • Magic: The Gathering • Mirrodin
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Description
Tempest of Light stands as a pivotal instant spell within the 2003 Mirrodin expansion of Magic: The Gathering. Identified by card number 28 and set code MRD, this uncommon white card provides a critical board-clearing capability for players and collectors alike. Designed by Wayne England, the card features the iconic art style characteristic of the Mirrodin era, capturing the industrial and metallic aesthetic that defined this plane in the Magic multiverse. For collectors, Tempest of Light represents a tangible piece of Magic history from one of the most innovative sets in the game's timeline. Whether you are a long-time player reminiscing about the Mirrodin era or a new collector exploring the roots of modern Magic design, this card offers significant historical value. It serves as a reminder of the creative risks Wizards of the Coast took during this period, resulting in a set that continues to influence the game today.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Tempest of Light
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Wayne England
Card Stock
English
{2}{W}
Instant
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Destroy all enchantments.
"This world reeks of another's hand. Someone or something is defying the power of the gods and shaping this planet. I intend for it to stop." —Glissa Sunseeker
