The 2003 Magic: The Gathering Mirrodin expansion with this Terror card. This classic black instant removes nonartifact creatures from play.
2003 • Magic: The Gathering • Mirrodin
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.13 | Guide Estimate | +18.2% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 30, 2026
The 2003 Mirrodin expansion for Magic: The Gathering introduced a unique industrial world that redefined the game's strategic landscape. Within this set, card number 79, Terror, stands as a fundamental black instant spell. Designed by artist Puddnhead, this card offers a specific interaction that has remained relevant to players and collectors alike for over two decades. In gameplay terms, Terror allows a player to destroy a target creature that is neither an artifact nor black. A key distinction of this spell is its inability to be regenerated, making it a definitive removal tool against many common creature types. This mechanic provides a reliable way to clear the board of specific threats, a staple in the history of the game's black mana pool. The card’s mana cost of one generic and one black mana ensures it can be cast early in the game, fitting seamlessly into aggressive or control-oriented strategies that rely on efficient removal. The common cards from this era, including Terror, are highly sought after by those looking to complete base sets or explore the foundational elements of the game's history. Owning this card connects you to a pivotal year in Magic's development, representing the blend of fantasy and science fiction that defines the Mirrodin block. Whether you are building a thematic collection or simply appreciate the classic design of early 2000s cards, this Terror card is a notable addition. It serves as a tangible link to the evolving narrative of Magic: The Gathering, showcasing how simple mechanics can have lasting impacts on the game's ecosystem.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Terror
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Common
Puddnhead
Card Stock
English
{1}{B}
Instant
B
Abilities, attacks, oracle text, and flavor text printed on the card.
Destroy target nonartifact, nonblack creature. It can't be regenerated.
"A simple trap in a dark corner of the mind, and their nightmares catch up with them." —Geth, keeper of the Vault
FAQ
Terror is a black instant card that allows you to destroy a target creature that is neither an artifact nor black. It includes a clause stating that the creature cannot be regenerated, ensuring it is permanently removed from play.
Terror is part of the Mirrodin set, which was released in 2003. It is card number 79 in the set and is classified as a common rarity card.
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