The 2003 Magic: The Gathering Mirrodin rare card Tooth and Nail (#134), a powerful sorcery offering flexible creature deployment via its Entwine mechanic.
Tooth and Nail
2003 • Magic: The Gathering • Mirrodin
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Description
Tooth and Nail is a rare sorcery card from the 2003 Magic: The Gathering Mirrodin set, identified by card number 134. Designed by Greg Hildebrandt, this card has established itself as a staple in the trading card game community due to its unique dual-functionality. The card requires a mana cost of five generic mana and two green mana, totaling a mana value of seven. Its primary ability allows a player to choose one of two distinct effects: searching their library for up to two creature cards to reveal and put into their hand, or placing up to two creature cards directly from their hand onto the battlefield. The defining feature of this card is the Entwine mechanic, which costs an additional two mana. By paying this extra cost, the player can choose both effects simultaneously, effectively searching for creatures and immediately deploying them. This flexibility makes the card a valuable asset for collectors interested in strategic depth and historical gameplay mechanics. Collectors often seek out this card for its versatile design and its role in various competitive and casual decks. The card's ability to provide immediate board presence or hand advantage makes it a significant piece of Magic history. Whether for completing a Mirrodin set or appreciating the card's intricate rules text, Tooth and Nail remains a notable entry in the trading card market. Its enduring popularity is a testament to its clever design and the strategic possibilities it offers to players.
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Card Details
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Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Tooth and Nail
Game
Magic: The Gathering
TCG Attributes
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Rare
Greg Hildebrandt
Card Stock
English
{5}{G}{G}
Sorcery
G
Card Text
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Choose one — • Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle. • Put up to two creature cards from your hand onto the battlefield. Entwine {2} (Choose both if you pay the entwine cost.)












