The 2003 Mirrodin foil rare Trash for Treasure (MRD 109), a powerful sorcery designed for artifact-centric Magic: The Gathering strategies.
Trash for Treasure
2003 • Magic: The Gathering • Mirrodin
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Price History
$16.30
Description
Trash for Treasure, designated as card number 109 in the 2003 Mirrodin expansion, stands as a defining artifact-recovery spell for Magic: The Gathering players. This foil rare card, illustrated by Lars Grant-West, provides a straightforward yet potent mechanism: by sacrificing an artifact, the caster can return another artifact card from their graveyard directly to the battlefield. The card’s rules text emphasizes this resource exchange, allowing players to recycle lost assets without relying on mana-intensive alternatives. As a black-red sorcery with a mana value of three, it fits seamlessly into decks built around artifact recursion and tempo. Collectors of the Mirrodin set value this card not only for its gameplay utility but also for its status as a rare foil from the early 2000s era of the trading card game. For traders and collectors, owning a foil version of this card adds a layer of visual appeal to the set, distinguishing it from the non-foil commons and uncommons. Whether you are completing a Mirrodin collection or seeking a staple for artifact-based decks, this card remains a significant piece of Magic: The Gathering history. The foil treatment enhances its collectibility, making it a sought-after item for enthusiasts of the game's rich strategic depth.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Trash for Treasure
Game
Magic: The Gathering
TCG Attributes
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Rare
Lars Grant-West
Card Stock
English
Foil
{2}{R}
Sorcery
R
Card Text
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As an additional cost to cast this spell, sacrifice an artifact. Return target artifact card from your graveyard to the battlefield.
Goblins generally have two possessions: one per hand.









