The 2003 Mirrodin expansion with Wall of Blood, card #82 in Magic: The Gathering, featuring unique defender mechanics and black mana costs.
Wall of Blood
2003 • Magic: The Gathering • Mirrodin
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Description
Wall of Blood is a distinctive black creature from the 2003 Magic: The Gathering Mirrodin set, identified as card number 82 in the MRD expansion. Illustrated by Tony Szczudlo, this uncommon card represents the mechanical complexity of the Mirrodin era, where artificial landscapes and artifact creatures defined the gameplay experience. As a Wall, it enters the battlefield with defender status, preventing it from attacking opponents directly. Its unique ability allows players to sacrifice life to temporarily boost its power and toughness, offering strategic flexibility in defensive plays. Wall of Blood remains a notable piece for those building complete sets or appreciating the evolution of black mana strategies during this period. The card’s design and rules text reflect the innovative spirit of the Mirrodin block, making it a valuable addition to any serious TCG collection. Whether you are focusing on set completion, investing in key cards from the Mirrodin expansion, or simply enjoying the lore and mechanics of Magic: The Gathering, Wall of Blood offers a compelling glimpse into the game's history. Its place in the MRD set underscores the importance of understanding the full scope of Magic's expansions to appreciate the depth and variety of the hobby.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Wall of Blood
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Tony Szczudlo
Card Stock
English
{2}{B}
Creature — Wall
0 / 2
B
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Defender (This creature can't attack.) Pay 1 life: This creature gets +1/+1 until end of turn.
Blood is thicker than mortar.
