The 2008 Morningtide foil Diviner's Wand is a Kindred Artifact that synergizes with Wizard decks by granting flying and card advantage upon drawing.
2008 • Magic: The Gathering • Morningtide
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$7.93 | Guide Estimate | 0% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 31, 2026
Released in 2008 as part of the Morningtide expansion, Diviner's Wand represents a pivotal moment for Wizard-focused strategies in Magic: The Gathering. As a Kindred Artifact with the Wizard subtype, this card bridges the gap between equipment utility and creature enhancement, making it a versatile tool for players looking to build cohesive decks around the Wizard tribal archetype. The card's primary appeal lies in its dynamic ability to adapt to the flow of the game. When equipped to a Wizard creature, it grants the creature flying and increases its power and toughness by one for each card you draw. This synergy encourages players to prioritize card draw engines, turning resource accumulation into immediate board presence. Additionally, the card offers a separate activated ability that allows the controller to draw a single card for four mana, providing a steady stream of resources without disrupting the equipped creature's combat capabilities. Collectors often seek the foil version of Diviner's Wand for its visual appeal and the distinct shimmer that sets it apart from the common prints. Wayne England's artwork brings the magical nature of the item to life, capturing the essence of arcane exploration. For enthusiasts of the game, owning a copy of Diviner's Wand adds depth to any Wizard collection. Whether you are looking to complete a set of Morningtide cards or expand your library of valuable artifacts, this card offers both nostalgic value and mechanical intrigue. Its enduring relevance in casual play and its status as a key component in certain Wizard tribal decks make it a staple for dedicated Magic: The Gathering players.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Diviner's Wand
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Wayne England
Card Stock
English
Foil
{3}
Kindred Artifact — Wizard Equipment
Abilities, attacks, oracle text, and flavor text printed on the card.
Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card." Whenever a Wizard creature enters, you may attach this Equipment to it. Equip {3}
FAQ
Diviner's Wand is a Kindred Artifact with the Wizard subtype, classified as an Equipment in Magic: The Gathering. It is designed to be attached to Wizard creatures to enhance their abilities.
When Diviner's Wand is attached to a Wizard creature, that creature gains flying and gets +1/+1 for each card you have drawn during the game. This effect persists as long as the card remains equipped.
The card allows you to pay four mana to draw a card. This ability can be activated at any time you could cast an instant, providing a reliable way to replenish your hand without affecting the equipped creature's stats.
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