Forced Worship, card #11 from the 2011 New Phyrexia set. This white Enchantment Aura offers unique defensive control options for Magic: The Gathering collectors.
2011 • Magic: The Gathering • New Phyrexia
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.11As of 9/22/2026 | Guide Estimate | -15.4% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Sep 23, 2026
Forced Worship is a distinct white Enchantment — Aura card from Magic: The Gathering’s 2011 New Phyrexia expansion. As card number 11 in the set, it serves as a foundational piece for players interested in white mana strategies and control-oriented gameplay. The card features a mana cost of {1}{W}, making it an accessible inclusion in decks that prioritize early-game stabilization and defensive capabilities. As an Aura, Forced Worship attaches to a creature, fundamentally altering its behavior on the battlefield. Its primary effect restricts the enchanted creature from attacking, providing a powerful tool for neutralizing threats during critical turns. This mechanic is particularly valued in formats where disrupting opponent momentum is key to victory. Additionally, the card offers a unique recovery option: by paying {2}{W}, the controller can return the Aura to its owner’s hand. This ability allows for flexible reuse of the effect in subsequent turns, adding a layer of strategic depth that appeals to both casual and competitive collectors. The design of Forced Worship reflects the thematic elements of the New Phyrexia era, focusing on themes of control and subjugation. Collectors often seek out cards from this set due to their intricate lore connections and the set's impact on the Magic: The Gathering meta. For those building collections around specific colors or mechanics, Forced Worship represents a functional and aesthetic addition to any Magic: The Gathering trading card game library. Its status as a Common rarity makes it an attainable yet meaningful piece for enthusiasts looking to round out their New Phyrexia portfolio. Whether you are assembling a complete set, focusing on specific card types, or exploring the strategic nuances of white mana, this card offers both mechanical utility and collector value.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Forced Worship
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Common
Karl Kopinski
Card Stock
English
{1}{W}
Enchantment — Aura
W
Abilities, attacks, oracle text, and flavor text printed on the card.
Enchant creature Enchanted creature can't attack. {2}{W}: Return this Aura to its owner's hand.
Imprisonment teaches revenge. Hobbling teaches resignation.
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