The 2011 New Phyrexia set with Isolation Cell (#141), an Uncommon artifact card designed by Adrian Smith.
2011 • Magic: The Gathering • New Phyrexia
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.28 | Guide Estimate | -3.4% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 29, 2026
Released in 2011 as part of the New Phyrexia expansion, Isolation Cell (card number 141) is an Uncommon artifact card within the Magic: The Gathering trading card game. Designed by Adrian Smith, this card serves as a key piece of resource management for players navigating the phyresian-themed world. The card features a mana cost of {4} and functions as a persistent deterrent against opponent strategies. Mechanically, Isolation Cell imposes a tax on creature deployment. Whenever an opponent casts a creature spell, they lose 2 life unless they pay an additional {2}. This effect creates constant pressure, forcing adversaries to weigh the immediate benefit of playing a creature against the cumulative life loss or mana expenditure. For collectors and players alike, the card represents a classic example of incremental advantage design, rewarding patience and long-term planning. Its straightforward rules text and reliable effect make it a staple in various archetypes that focus on attrition and board control. Whether you are building a competitive deck or adding to your collection of artifact cards, this release offers a distinct strategic option. The card’s identity is anchored by its specific set code, NPH, and its position as a notable uncommon in the expansion. Collectors often seek out cards from the New Phyrexia era for their unique aesthetic and gameplay impact. Isolation Cell stands out for its ability to influence the game state without requiring additional resources to activate. Its presence on the battlefield can shift the momentum of the match, making it a valuable asset for those who appreciate tactical depth. For enthusiasts of the Magic: The Gathering trading card game, this card is a fundamental component of the set's strategic landscape.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Isolation Cell
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Adrian Smith
Card Stock
English
{4}
Artifact
Abilities, attacks, oracle text, and flavor text printed on the card.
Whenever an opponent casts a creature spell, that player loses 2 life unless they pay {2}.
"Attrition is the answer. Starve them, and let their despair be their undoing." —Sheoldred, Whispering One
FAQ
Isolation Cell is an Artifact card from the New Phyrexia set. It has a mana cost of {4} and provides a continuous effect that impacts opponents when they cast creature spells.
The card forces opponents to pay {2} or lose 2 life whenever they cast a creature spell. This creates a taxing effect that can hinder an opponent's ability to develop their board presence.
The card was illustrated by Adrian Smith. His artwork complements the dark, industrial aesthetic of the New Phyrexia expansion, which was released in 2011.
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