Triumph of the Hordes is an uncommon sorcery card from the 2011 New Phyrexia expansion in Magic: The Gathering, identified by card number 123.
Triumph of the Hordes
2011 • Magic: The Gathering • New Phyrexia
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Price History
$12.59
Description
Released in 2011 as part of the New Phyrexia expansion, Triumph of the Hordes stands as a potent green sorcery within the Magic: The Gathering trading card game. Carrying the card number 123, this uncommon card offers a significant tactical advantage by enhancing the strength and durability of your battlefield presence. The card's effect allows creatures you control to gain +1/+1 power and toughness, along with the trample and infect abilities until the end of the turn. This combination makes it a favorite among collectors who appreciate cards that can shift the momentum of a game with a single cast. For enthusiasts of the Magic: The Gathering universe, owning a copy of Triumph of the Hordes provides a tangible connection to the complex mechanics and rich lore of the New Phyrexia era. Whether you are building a thematic deck or expanding your collection of uncommon cards, this addition from the 2011 set offers both functional gameplay value and historical significance. The card’s design and mechanics reflect the intense, biomechanical aesthetic of its source material, appealing to fans of the genre. As you explore the depths of the New Phyrexia set, Triumph of the Hordes remains a key piece for those looking to complete their collection or add depth to their gameplay strategies. Its enduring appeal lies in its ability to deliver powerful, game-changing effects that resonate with both casual players and competitive enthusiasts alike.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Triumph of the Hordes
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Izzy
Card Stock
English
{2}{G}{G}
Sorcery
G
Card Text
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Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)












