The Dust Animus, a Rare Spirit creature from Magic: The Gathering's 2024 Outlaws of Thunder Junction expansion, designed for strategic collectors.
Dust Animus
2024 • Magic: The Gathering • Outlaws of Thunder Junction
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Description
The Dust Animus is a notable entry in the 2024 Outlaws of Thunder Junction expansion for Magic: The Gathering, bearing the catalog number 311. Illustrated by Uriah Voth, this Rare white Spirit creature serves as a versatile asset for players seeking to build resilient decks. In gameplay, the Dust Animus offers significant potential through its Plot ability and conditional power boost. By exiling itself from hand and casting it later, collectors and players can manage their mana curve effectively. Furthermore, if a player controls five or more untapped lands, the creature enters the battlefield with enhanced stats and beneficial counters, providing both defensive and offensive utility. This dual-layered strategy makes the card a compelling addition to any Magic: The Gathering collection. For enthusiasts looking to complete their Outlaws of Thunder Junction roster, the Dust Animus represents a key piece of the set's broader narrative and mechanical identity. Its enduring appeal lies in its clever design and the depth it adds to competitive and casual play alike.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Dust Animus
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Uriah Voth
Card Stock
English
{1}{W}
Creature — Spirit
2 / 3
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Flying If you control five or more untapped lands, this creature enters with two +1/+1 counters and a lifelink counter on it. Plot {1}{W} (You may pay {1}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
