The Ornery Tumblewagg foil card (#171) from Magic: The Gathering’s 2024 Outlaws of Thunder Junction expansion, designed for serious TCG collectors.
Ornery Tumblewagg
2024 • Magic: The Gathering • Outlaws of Thunder Junction
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Description
Ornery Tumblewagg is a distinct creature card from Magic: The Gathering's 2024 Outlaws of Thunder Junction expansion, identified by the set code OTJ and card number 171. The card features a mana cost of {2}{G} and serves as a Brushwagg Mount, offering specific gameplay utility that resonates with both casual and competitive players looking to expand their libraries. The visual presentation of this foil version highlights the intricate details of the character, making it a standout piece for those building themed collections within the MTG ecosystem. Collectors often seek out specific card numbers and finishes to complete their sets or to acquire high-quality examples of popular creatures. Whether you are aiming to complete the Outlaws of Thunder Junction set or simply desire a visually striking addition to your display, this card offers a tangible connection to the game's evolving lore and mechanics. The combination of its rarity, foil treatment, and iconic creature type makes it a valuable item for enthusiasts of the Magic: The Gathering trading card game.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Ornery Tumblewagg
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Izzy
Card Stock
English
Foil
{2}{G}
Creature — Brushwagg Mount
2 / 2
G
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
At the beginning of combat on your turn, put a +1/+1 counter on target creature. Whenever this creature attacks while saddled, double the number of +1/+1 counters on target creature. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
