The Spinewoods Paladin, card number 183 from the 2024 Outlaws of Thunder Junction expansion. This common Human Knight creature offers strategic value with its Plot mechanic and Trample ability.
Spinewoods Paladin
2024 • Magic: The Gathering • Outlaws of Thunder Junction
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Description
Spinewoods Paladin, identified as card number 183 in the 2024 Outlaws of Thunder Junction expansion, is a green Human Knight creature for Magic: The Gathering enthusiasts. Designed by Kai Carpenter, this common card features a mana cost of four generic and one green mana, resulting in a mana value of five. As a 5/4 creature, it provides a robust presence on the battlefield, enhanced by the Trample keyword and an entry effect that grants the controller three life. A defining feature of this card is its Plot ability, allowing players to exile it from their hand for three generic and one green mana to cast it as a sorcery later without paying its mana cost. This flexibility appeals to collectors interested in unique gameplay mechanics within the Outlaws of Thunder Junction set. For those building their Magic: The Gathering collections, adding Spinewoods Paladin to their roster offers both aesthetic appreciation and strategic depth. The card's design and mechanics reflect the distinct identity of the Outlaws of Thunder Junction era, making it a notable addition for fans of the franchise. Collectors often seek out specific card numbers and artists to complete their sets, and this release fits seamlessly into the broader narrative of the game's ongoing evolution.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Spinewoods Paladin
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Kai Carpenter
Card Stock
English
{4}{G}
Creature — Human Knight
5 / 4
G
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Trample When this creature enters, you gain 3 life. Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
