Dominaria's Judgment, card #4 from the 2001 Planeshift expansion of Magic: The Gathering. This white Instant offers versatile protection mechanics for your collection.
Dominaria's Judgment
2001 • Magic: The Gathering • Planeshift
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$0.43
Description
Dominaria's Judgment, cataloged as card number 4 in the Planeshift expansion, stands as a notable white Instant from Magic: The Gathering's 2001 release. Designed by John Avon, this card captures the strategic depth of the early 2000s era, where players sought versatile spells to control the board state. As a Rare rarity card, it holds a specific place in the set's hierarchy, appealing to those who appreciate the intricate mechanics introduced during this period of the game's history. The card’s primary function revolves around conditional protection. By controlling specific basic lands—Plains, Islands, Swamps, Mountains, or Forests—players can grant creatures they control protection from the corresponding color until the end of the turn. This mechanic encourages diverse deck construction and tactical decision-making, making it a favorite among strategists who value adaptability over raw power. The mana cost of {2}{W} makes it accessible in the early game, allowing for timely interventions in combat scenarios. For collectors, the Planeshift set represents a pivotal moment in Magic: The Gathering lore, bridging the gap between the Ice Age block and the Mirage block. Dominaria's Judgment exemplifies this through its interactive nature, requiring the player to manage their board presence to maximize its potential. Whether you are building a thematic deck or completing a set, this card offers both gameplay utility and historical significance. Its enduring appeal lies in its ability to shift the momentum of a game with a single, well-timed cast.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Dominaria's Judgment
Game
Magic: The Gathering
TCG Attributes
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Rare
John Avon
Card Stock
English
{2}{W}
Instant
W
Card Text
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Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.







