The Sunscape Familiar is a foil common from Magic: The Gathering's 2001 Planeshift expansion, valued for its ability to reduce the cost of blue and green spells.
Sunscape Familiar
2001 • Magic: The Gathering • Planeshift
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Description
Released in 2001 as part of the Planeshift expansion, the Sunscape Familiar is a notable creature card from Magic: The Gathering. This foil common, designated as card number 17 in the set, features the iconic art of Brian Despain and serves as a foundational piece for collectors focusing on early Ravnica block history. The card represents a classic White mana source with a unique drawback: while it functions as a Wall with defender, it simultaneously reduces the casting cost of blue and green spells by one mana. For investors and set builders, the Planeshift expansion holds significant appeal due to its introduction of the guild-based mechanics that defined the subsequent Ravnica era. Collectors often seek out the foil variant of the Sunscape Familiar for its aesthetic finish and its role in illustrating the early evolution of multi-color strategies in the game. The card’s design reflects the artistic direction of the early 2000s, making it a staple for those completing the full Planeshift checklist or tracking the development of White mana acceleration. Whether you are a veteran player reminiscing about the Planeshift era or a new collector diving into the game's rich lore, this card offers both historical context and gameplay utility.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Sunscape Familiar
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Brian Despain
Card Stock
English
Foil
{1}{W}
Creature — Wall
0 / 3
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Defender (This creature can't attack.) Green spells and blue spells you cast cost {1} less to cast.
The spirits of fallen battlemages can serve their guilds as familiars by joining with any physical form.
