The 1996 Pro Tour Collector Set Sea Sprite card, an uncommon Faerie creature featuring flying and protection from red mechanics.
1996 • Magic: The Gathering • Pro Tour Collector Set
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.62 | Guide Estimate | 0% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 12, 2026
The 1996 Pro Tour Collector Set Sea Sprite card (ml38sb) stands as a notable entry for Magic: The Gathering enthusiasts. This uncommon Faerie creature is defined by its efficient mana cost of {1}{U} and a versatility that appeals to players interested in early-game aggression or control strategies. In terms of gameplay, Sea Sprite brings a potent combination of evasion and defense. It possesses the ability to fly, allowing it to bypass ground-based blockers, while also granting protection from red mana. This dual capability makes it a resilient asset in the Commander format and other multiplayer environments where color-specific threats are common. Collectors often seek this card to complete set collections or to appreciate the historical design language of mid-90s Magic releases. The Pro Tour Collector Set holds a special place in the hobby, serving as a tangible link to the game's competitive history. Whether you are building a themed deck centered around Faeries or simply expanding your vintage collection, this card offers both mechanical utility and historical significance. The straightforward rules text and distinct creature type make it a recognizable and valued item for any Magic: The Gathering library.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Sea Sprite
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Susan Van Camp
Card Stock
English
{1}{U}
Creature — Faerie
1 / 1
U
Abilities, attacks, oracle text, and flavor text printed on the card.
Flying, protection from red
"No one can catch what won't be caught." —Kakra, Sea Troll
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