Inflame is a red instant from the Prophecy set that deals damage to creatures already damaged this turn. This card is a key component for aggressive red decks.
Inflame
2000 • Magic: The Gathering • Prophecy
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Price History
$0.07
Description
Inflame, card number 91 from the Prophecy set, stands as a distinct tool within Magic: The Gathering's early history. Released in 2000, this red instant card offers a specific mechanical interaction that appeals to collectors of the format's foundational eras. The card's ability triggers when creatures have taken damage during the same turn, dealing two additional points of damage to them. This effect creates interesting board states for players who utilize damage-based strategies. Collectors often seek out cards like Inflame to complete their set collections or to explore the strategic depth of the game's earlier years. The card's simplicity in mana cost—requiring just a single red mana—makes it a staple in various red-based decks. Whether you are a long-time player revisiting classic mechanics or a new collector exploring the game's history, this card represents a piece of the franchise's evolution. The Prophecy set remains a favorite among those who enjoy the strategic complexity and artistic direction of the turn of the millennium era. For anyone building a library focused on red spells, Inflame offers a reliable and cost-effective option for controlling the battlefield.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Inflame
Game
Magic: The Gathering
TCG Attributes
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Common
Eric Peterson
Card Stock
English
{R}
Instant
R
Card Text
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Inflame deals 2 damage to each creature dealt damage this turn.
Wound, maim, kill: it's all the same to a Keldon.











