The 1995 Magic: The Gathering Coral Helm (Rinascimento #113) is an uncommon artifact card designed by Amy Weber, featuring a discard-to-buff mechanic.
Coral Helm
1995 • Magic: The Gathering • Rinascimento
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Description
Coral Helm, designated as card number 113 in the 1995 Rinascimento expansion, remains a notable artifact within the early Magic: The Gathering framework. This uncommon card was illustrated by Amy Weber, whose distinctive style helped define the visual identity of the game’s second set. As a three-mana artifact, Coral Helm offers a strategic option for players seeking to manipulate board states through calculated resource sacrifice. The card’s primary function revolves around a conditional effect: by discarding a random card from hand, the controller can grant a target creature +2/+2 until the end of the turn. This mechanic highlights the high-risk, high-reward design philosophy characteristic of mid-1990s trading card game development. Collectors often value Rinascimento cards for their historical significance as the first set to be localized into Italian, adding a layer of linguistic and cultural interest to the hobby. For enthusiasts of vintage Magic: The Gathering, Coral Helm represents a tangible piece of the game’s evolution. Its artifact type places it firmly within the resource management archetypes that were prevalent during the Alpha and Beta eras. The card’s straightforward rules text and iconic mana cost make it a recognizable piece for those studying the foundational mechanics of the TCG. Whether used for gameplay nostalgia or as a component of a set completion collection, this card stands as a testament to the creative experimentation of the game’s early years.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Coral Helm
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Amy Weber
Card Stock
English
{3}
Artifact
Card Text
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{3}, Discard a card at random: Target creature gets +2/+2 until end of turn.
















