The 2010 Magic: The Gathering card See Beyond from the Rise of the Eldrazi set. A functional sorcery card for collectors.
See Beyond
2010 • Magic: The Gathering • Rise of the Eldrazi
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Description
See Beyond is a sorcery card released in 2010 as part of the Rise of the Eldrazi expansion for Magic: The Gathering. Identified by card number 86 and set code ROE, this common card offers a strategic option for players managing their resources. Designed by Andrew Robinson, the card allows players to draw two cards but requires them to shuffle one card from their hand back into their library. This mechanic creates a unique decision point for collectors and players alike, balancing immediate card advantage with potential future utility. For those building their Magic: The Gathering library, this card represents a specific moment in the game's history during the Eldrazi block. Whether you are completing a set of Rise of the Eldrazi cards or seeking specific sorceries for your collection, this product highlights the enduring appeal of Magic's complex card designs. The interplay between drawing cards and discarding them makes See Beyond a memorable addition to any serious collection of trading card game artifacts.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
See Beyond
Game
Magic: The Gathering
TCG Attributes
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Common
Andrew Robinson
Card Stock
English
{1}{U}
Sorcery
U
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Draw two cards, then shuffle a card from your hand into your library.
Ancient lore locked in a mind driven mad is just as safe as when it was locked deep underground.
