The Ancient Silverback (Card #230) from Magic: The Gathering's 2001 Seventh Edition is a green creature card with a 6/5 power and toughness.
Ancient Silverback
2001 • Magic: The Gathering • Seventh Edition
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Market Price Guide
| Condition | Value | Comps | Source | Price Date |
|---|---|---|---|---|
| Raw / Ungraded | $0.23 | Unknown | Guide Estimate Based on TCGplayer Market (reference) | Source Observation Date Unavailable |
Price evidence Estimate: $0.23, based on Guide Estimate. Source Observation Date Unavailable Captured Sep 10, 2026Automatic repricing remains unavailable because there are too few comparable observations.Price HistoryOver the last 30 days, stored prices ranged from $0.23 to $0.23 across 2 capture days. Change between Sep 4, 2026 and Sep 10, 2026: 0%. Compares the same source, grade and signed status. Capture days are not completed-sale counts. | ||||
Raw / Ungraded
$0.23- Comps
- Unknown
- Source
Guide Estimate
Based on TCGplayer Market (reference)- Price Date
- Source Observation Date Unavailable
Price evidenceEstimate: $0.23, based on Guide Estimate.
Source Observation Date Unavailable Captured Sep 10, 2026Automatic repricing remains unavailable because there are too few comparable observations.Price HistoryOver the last 30 days, stored prices ranged from $0.23 to $0.23 across 2 capture days. Change between Sep 4, 2026 and Sep 10, 2026: 0%. Compares the same source, grade and signed status. Capture days are not completed-sale counts.
Price History
Description
The Ancient Silverback holds card number 230 in Magic: The Gathering's Seventh Edition, released in 2001. This green creature card is a staple for collectors who appreciate the foundational sets that defined the trading card game's early years. With a mana cost of six, including two green mana symbols, the card demands strategic resource management to cast effectively. Its 6/5 power and toughness make it a significant presence on the battlefield, capable of surviving interactions that might remove lesser threats. Designed by artist Scott M. Fischer, the card represents a classic era of design where creature stats and simple abilities drove gameplay decisions. The Ape subtype places it within a familiar family of creatures, offering players a reliable option in green-based decks. The card’s ability allows it to regenerate, meaning it can survive a single destruction event by tapping and removing itself from combat. This mechanic adds a layer of resilience, allowing players to maintain board presence even after taking damage or facing removal spells. For collectors, Seventh Edition remains one of the most recognized sets in Magic history, serving as the standard entry point for new players and a nostalgic touchstone for veterans. The Ancient Silverback exemplifies the straightforward yet powerful design philosophy of the time. Its rarity status within the set adds to its appeal for those building complete collections or seeking specific cards for vintage play. The card’s identity is firmly rooted in the game’s lore, depicting a formidable beast that stands its ground against overwhelming odds. Owning a copy of this card connects collectors to the rich history of Magic: The Gathering, bridging the gap between casual play and serious collection building. Whether used in constructed formats or simply admired as part of a Seventh Edition set, the Ancient Silverback remains a notable piece of the game's legacy.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Ancient Silverback
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Scott M. Fischer
Card Stock
English
{4}{G}{G}
Creature — Ape
6 / 5
G
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
{G}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
The Phyrexian killing machines couldn't have known the seriousness of their mistake in wounding the ape—they'd never seen it angry.










