The Coat of Arms artifact from Magic: The Gathering's Seventh Edition. This rare foil card offers a unique strategic advantage for collectors and players alike.
Coat of Arms
2001 • Magic: The Gathering • Seventh Edition
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Description
The Coat of Arms artifact from Magic: The Gathering's Seventh Edition remains a pivotal piece for enthusiasts of the 2001 release. As card number 290★, this rare foil variant is highly sought after by collectors building complete Seventh Edition sets or seeking specific parallel treatments. Designed by D. Alexander Gregory, the card embodies the strategic depth that defines early Magic: The Gathering gameplay. Its mana cost of five makes it a significant investment in any deck, rewarding players with scalable power based on battlefield synergy. The card's ability to enhance creatures sharing common types creates dynamic board states, making it a memorable inclusion for those who appreciate the strategic evolution of the game. Whether you are a veteran player or a new collector, the Coat of Arms represents a classic moment in Magic: The Gathering history.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Coat of Arms
Game
Magic: The Gathering
TCG Attributes
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Rare
D. Alexander Gregory
Card Stock
English
Foil
{5}
Artifact
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
