Goblin Raider is a classic 2001 Magic: The Gathering card from the Seventh Edition set, featuring a Red Goblin Warrior creature with the unique restriction that it cannot block.
Goblin Raider
2001 • Magic: The Gathering • Seventh Edition
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Price History
Description
Goblin Raider stands as a recognizable staple within the Magic: The Gathering trading card game, specifically originating from the Seventh Edition release in 2001. Identified by the set code 7ED and card number 192, this Common rarity card introduces players to a straightforward yet strategically interesting Red Goblin Warrior. Created by artist Arnie Swekel, the card defines a simple mechanical identity: a 2/2 creature for a mana cost of {1}{R} that is unable to block opposing attacks. This limitation forces players to consider its role carefully, often utilizing it for direct damage or as a sacrificial element in combat strategies. For collectors, Goblin Raider represents the foundational era of Magic's design, where creature types and color identities were strictly defined to encourage diverse deck construction. The Seventh Edition is renowned for its clean, standardized card frame that became the visual benchmark for the game for years. Including this card in a collection offers a tangible connection to that pivotal period in trading card history. Whether you are assembling a complete Seventh Edition binder or expanding your Magic: The Gathering archive, Goblin Raider provides a distinct historical touchpoint for enthusiasts of the genre.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Goblin Raider
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Arnie Swekel
Card Stock
English
{1}{R}
Creature — Goblin Warrior
2 / 2
R
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
This creature can't block.
He's smart for a goblin. He can do *two* things: hit *and* run.
