Identify this 2001 Magic: The Gathering staple with card number 147 from the Seventh Edition. A foundational black sorcery in the TCG landscape.
Mind Rot
2001 • Magic: The Gathering • Seventh Edition
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Description
Mind Rot, identified as card number 147 in Magic: The Gathering's Seventh Edition, remains a recognizable fixture for fans of the game. Released in 2001, this set helped define the visual and mechanical identity of early Magic, and cards like Mind Rot continue to hold appeal for those interested in the TCG's history. As a black sorcery with a mana cost of two generic and one black mana, it offers a straightforward yet powerful effect that has influenced deck building for decades. Collectors often seek this print to complete their Seventh Edition collections or to appreciate the evolution of the game's design language. The card's enduring presence in the Commander and Legacy formats keeps it relevant among players who value its strategic utility. For investors and hobbyists, owning a piece of this era provides a tangible connection to the game's golden age. Whether you are a long-time veteran or a new enthusiast, adding Mind Rot to your collection offers a glimpse into the strategic depth that has kept Magic: The Gathering at the forefront of trading card games for over two decades.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Mind Rot
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Adam Rex
Card Stock
English
{2}{B}
Sorcery
B
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Target player discards two cards.
What wizards fear most is losing their minds.
