This Magic: The Gathering card from the 2008 Shadowmoor set features Prison Term, a white Enchantment - Aura designed to neutralize opposing threats. Ideal for players building control-oriented decks.
2008 • Magic: The Gathering • Shadowmoor
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$1.51 | Guide Estimate | +6.3% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 3, 2026
Within this set, Prison Term (card number 18) stands out as a versatile white Enchantment - Aura. Its primary function revolves around removing immediate threats from the battlefield, making it a staple for players prioritizing board control. Prison Term requires a mana cost of {1}{W}{W}, allowing it to be played relatively early in the game. Once attached to a creature, it prevents that creature from attacking or blocking, effectively neutralizing its offensive and defensive capabilities. Additionally, the card restricts the enchanted creature from using any activated abilities, adding a layer of disruption that can hinder opponent strategies. A unique feature of this card is its ability to attach to new threats; whenever an opponent's creature enters the battlefield, you may move this Aura to target that new creature. This flexibility ensures that Prison Term remains relevant throughout the game, adapting to the evolving battlefield. The card's design and mechanics reflect the thematic elements of the Shadowmoor set, where survival and strategic adaptation are paramount. Collectors and players alike appreciate its utility in controlling the pace of the game. For those interested in building a deck focused on countering aggressive strategies, Prison Term offers a reliable solution. Its status as part of the Shadowmoor set makes it a notable piece for enthusiasts of this era of Magic: The Gathering. Whether you are a seasoned player looking to refine your deck or a collector interested in the Shadowmoor set, Prison Term represents a key component of the strategic depth found in Magic: The Gathering. Its enduring appeal lies in its ability to shift the momentum of a game with a single, well-timed play.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Prison Term
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Zoltan Boros & Gabor Szikszai
Card Stock
English
{1}{W}{W}
Enchantment — Aura
W
Abilities, attacks, oracle text, and flavor text printed on the card.
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Whenever a creature an opponent controls enters, you may attach this Aura to that creature.
Clear out the cell. Bring in the next prisoner.
FAQ
Prison Term is an Enchantment - Aura card from the Magic: The Gathering Shadowmoor set. It requires three white mana to cast and targets a creature.
Once attached to a creature, it prevents that creature from attacking or blocking and stops its activated abilities. You can also move it to a new opponent-controlled creature when it enters the battlefield.
This card is from the Shadowmoor expansion, which was released in 2008. It is card number 18 in that set's collection.
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