Magma Spray is a common Instant card from the 2008 Shards of Alara expansion, identified as card number 108 in the set.
Magma Spray
2008 • Magic: The Gathering • Shards of Alara
No Listings Available
No listings available right now.
Price History
Description
Magma Spray, card number 108 from the Shards of Alara expansion, remains a staple for collectors focusing on Magic: The Gathering's 2008 releases. This common Instant card features a mana cost of {R} and offers a strategic effect that deals 2 damage to a target creature, with an additional exile clause if that creature would die. Designed by Jarreau Wimberly, the card is part of the ALA set code series, appealing to hobbyists building out their Shards of Alara collections. The straightforward rules text makes it a recognizable piece for those studying the game's mechanics during this era. Whether you are a veteran player or a new hobbyist, this card represents a key component of the Shards of Alara block's identity. Its common rarity makes it accessible for building complete sets without excessive cost, while its unique exile effect adds depth to its collector profile. For those tracking the evolution of Magic: The Gathering, this card is a notable entry in the Shards of Alara timeline.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Magma Spray
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Jarreau Wimberly
Card Stock
English
{R}
Instant
R
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.
"Jund is a wounded world. Beware its searing blood spilling out onto the surface." —Rakka Mar
