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About This Card

The 2026 Special Guests foil mythic rare Wanderwine Prophets (Card 132) is a high-impact Merfolk Wizard creature featuring complex champion and extra turn mechanics.

Wanderwine Prophets

2026 • Magic: The Gathering • Special Guests

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Market Value
Raw/Ungraded Market: $11.14
Updated 4 days ago
Based on TCGplayer Market (reference)Check Price Guide

Market & Price History

  • $11.14
    Source
    Guide Estimate
    Trend
    +11.4%
    Price Details

30-day Price History

Raw / Ungraded

TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 7, 2026

Each point is the last stored observation that day for this printing, condition, grader, autograph status and source. Gaps mean no observation; guide estimates and asking prices are not completed sales.
Product Overview

Description

Wanderwine Prophets stands as a formidable presence in the Magic: The Gathering 2026 Special Guests set, identified by card number 132. As a mythic rare foil finish, this card represents one of the most coveted tiers of rarity within the release, appealing to collectors who prioritize both aesthetic finish and mechanical complexity. The card depicts a Merfolk Wizard with a mana cost of four generic and two blue mana, resulting in a mana value of six. This investment allows the creature to enter the battlefield as a 4/4 unit, balancing power and toughness for mid-to-late game scenarios. The strategic depth of Wanderwine Prophets lies in its intricate ability to manipulate the board state through the Champion mechanic. When this creature enters the battlefield, players must sacrifice another Merfolk they control or sacrifice Wanderwine Prophets itself. This mechanic encourages deck builders to include synergistic Merfolk units, creating a risk-reward dynamic that is central to the card's design. If the card leaves the battlefield later, the sacrificed Merfolk returns, providing a potential second chance for that unit to impact the game. Beyond its entry trigger, Wanderwine Prophets offers a powerful offensive option. Whenever it deals combat damage to a player, the controller may sacrifice a Merfolk to take an extra turn. This ability transforms the card from a simple attacker into a game-ending threat, capable of extending the game indefinitely if managed correctly. The foil treatment enhances its visual appeal, making it a standout piece for those completing the Special Guests collection or seeking high-rarity artifacts for their Magic: The Gathering library. Its unique combination of merfolk synergy and turn extension makes it a distinct and memorable addition to the 2026 catalog.

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Product Specs

Card Details

The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.

Catalog Profile

The core identity of the card within the set.

Year

2026

Series

Special Guests

Card Number

#132

Featured Subject

The subject, team, league, and sport context tied to this card.

Game

Magic: The Gathering

TCG Attributes

Rarity, print treatment, and game-specific stats for this card.

Rarity

Mythic Rare

Artist

Nathanna Erica

Material

Card Stock

Language

English

Finish

Foil

Mana cost

{4}{U}{U}

Type

Creature — Merfolk Wizard

Power / Toughness

4 / 4

Color

U

Card Text

Abilities, attacks, oracle text, and flavor text printed on the card.

Champion a Merfolk (When this enters, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever this creature deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.

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FAQ

Frequently Asked Questions

What is the mana cost and type of Wanderwine Prophets?

Wanderwine Prophets has a mana cost of {4}{U}{U} and is classified as a Creature — Merfolk Wizard. It has a mana value of six and possesses a power and toughness of 4/4.

How does the Champion mechanic work on this card?

The Champion mechanic requires you to sacrifice another Merfolk you control when Wanderwine Prophets enters the battlefield. If you cannot or choose not to, it sacrifices itself. If it leaves the battlefield later, that sacrificed Merfolk returns to play.

What is the primary strategic ability of Wanderwine Prophets?

Its key ability triggers when it deals combat damage to a player. You may sacrifice a Merfolk to take an extra turn after the current one, making it a potent finisher in games where you have built a merfolk army.

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