Get Lost, card #5 from the 2025 Magic: The Gathering Spotlight Series. This instant card provides strategic value by destroying key permanents and triggering exploration mechanics.
Get Lost
2025 • Magic: The Gathering • Spotlight Series
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Market Price Guide
| Condition | Value | Comps | Source | Price Date |
|---|---|---|---|---|
| Raw / Ungraded | $28.73 | Unknown | Guide Estimate Based on TCGplayer Market (reference) | Source Observation Date Unavailable |
Price HistoryOver the last 30 days, stored prices ranged from $28.73 to $29.39 across 2 capture days. Change between Sep 4, 2026 and Sep 10, 2026: -2.2%. Compares the same source, grade and signed status. Capture days are not completed-sale counts. | ||||
Raw / Ungraded
$28.73- Comps
- Unknown
- Source
Guide Estimate
Based on TCGplayer Market (reference)- Price Date
- Source Observation Date Unavailable
Price HistoryOver the last 30 days, stored prices ranged from $28.73 to $29.39 across 2 capture days. Change between Sep 4, 2026 and Sep 10, 2026: -2.2%. Compares the same source, grade and signed status. Capture days are not completed-sale counts.
Price History
Description
Get Lost, cataloged as card number 5 in the 2025 Magic: The Gathering Spotlight Series, represents a precise moment of strategic disruption within the TCG landscape. Designed by Dominik Mayer, this rare instant card costs {1}{W} to cast and targets a creature, enchantment, or planeswalker for removal. The card’s unique value proposition lies in its secondary effect: the controller of the destroyed permanent generates two Map tokens. These artifacts allow players to activate exploration abilities, facilitating deck building and resource acceleration without cluttering the board with permanent entities. For collectors of Magic: The Gathering trading cards, the Spotlight Series serves as a curated platform for impactful gameplay mechanics. Get Lost stands out among these releases due to its clean interaction with multiple permanent types. The card’s white mana identity makes it accessible for aggressive or control-oriented strategies that rely on tempo and board control. Its rarity designation within the set underscores its position as a sought-after component for builders looking to integrate reliable removal with progressive card advantage. The interplay between removal and exploration defines the card’s enduring appeal. By forcing the opponent to create Map tokens, Get Lost not only clears obstacles but also accelerates the caster’s own game plan. This dual nature appeals to players who value efficiency and those who appreciate the intricate mechanics that define modern Magic design. Whether used to break stalemates or enable powerful exploration synergies, this card offers versatile utility. Collectors often seek this card for its strong mechanical footprint and the artistic contribution of Dominik Mayer. As part of the ongoing evolution of the game, cards like Get Lost highlight the balance between immediate impact and long-term strategic growth. Understanding its role in the broader ecosystem of the Spotlight Series helps collectors appreciate its place in the TCG hierarchy.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Get Lost
Game
Magic: The Gathering
TCG Attributes
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Rare
Dominik Mayer
Card Stock
English
{1}{W}
Instant
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")






