The Get Lost instant from Magic: The Gathering's 2023 The Lost Caverns of Ixalan expansion offers a versatile removal option that rewards players with Map tokens for exploration.
Get Lost
2023 • Magic: The Gathering • The Lost Caverns of Ixalan
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Market Price Guide
| Condition | Value | Comps | Source | Price Date |
|---|---|---|---|---|
| Raw / Ungraded | $3.54 | Unknown | Guide Estimate Based on TCGplayer Market (reference) | Source Observation Date Unavailable |
Price HistoryOver the last 30 days, stored prices ranged from $3.21 to $3.54 across 2 capture days. Change between Sep 4, 2026 and Sep 11, 2026: 10.3%. Compares the same source, grade and signed status. Capture days are not completed-sale counts. | ||||
Raw / Ungraded
$3.54- Comps
- Unknown
- Source
Guide Estimate
Based on TCGplayer Market (reference)- Price Date
- Source Observation Date Unavailable
Price HistoryOver the last 30 days, stored prices ranged from $3.21 to $3.54 across 2 capture days. Change between Sep 4, 2026 and Sep 11, 2026: 10.3%. Compares the same source, grade and signed status. Capture days are not completed-sale counts.
Price History
Description
The Get Lost instant stands out in Magic: The Gathering's 2023 The Lost Caverns of Ixalan expansion as a potent white removal spell. Carrying the card number 333 and the LCI set code, this rare card is illustrated by Psydrian. It costs one generic mana and one white mana to cast, making it an accessible option for decks focused on white mana strategies. The card's primary effect allows players to destroy a target creature, enchantment, or planeswalker, providing a flexible answer to a wide range of threats on the battlefield. Beyond its removal capabilities, Get Lost introduces a strategic layer through its secondary effect. When a target is destroyed, its controller must create two Map tokens. These artifacts allow the controller to activate an ability that sacrifices the token to make a controlled creature explore. This exploration mechanic is deeply tied to the Ixalan setting, rewarding players for venturing into unknown territories and uncovering powerful secrets. By forcing opponents to generate these tokens, the card can inadvertently fuel their own exploration strategies, adding a layer of mind games to the interaction. Collectors and players alike appreciate this card for its elegant design and functional depth. The interplay between removal and token generation creates interesting decisions during gameplay, as players must weigh the immediate benefit of clearing a threat against the potential long-term advantage for the opponent. This dynamic makes Get Lost a memorable addition to the Magic: The Gathering trading card game, particularly for those who enjoy the exploration themes prevalent in the Ixalan block. Whether used in competitive decks or casual games, this card exemplifies the intricate balance and strategic choices that define the game.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Get Lost
Game
Magic: The Gathering
TCG Attributes
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Rare
Psydrian
Card Stock
English
{1}{W}
Instant
W
Card Text
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Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")







