The collectible value of Calming Licid, card number 2 from Magic: The Gathering's 1998 Stronghold expansion. This uncommon white mana creature offers unique gameplay mechanics for TCG enthusiasts.
Calming Licid
1998 • Magic: The Gathering • Stronghold
No Listings Available
No listings available right now.
Price History
$0.15
Description
Calming Licid holds a distinct place in the history of Magic: The Gathering as one of the few cards that can shift roles during a match. Released in 1998 as part of the Stronghold expansion, this card is identified by the set code STH and carries the number 2 in the base set. Designed by artist D. Alexander Gregory, it represents a creative experiment in card design that blurs the line between creature and enchantment. As an Uncommon rarity, it serves as a foundational piece for collectors examining the strategic depth of the late 1990s era. The card’s identity is defined by its white mana color identity and its specific type line, Creature — Licid. In gameplay terms, it allows the controller to sacrifice its creature-based abilities to become an Aura enchantment attached to another creature. This transformation prevents the enchanted target from attacking, offering a strategic defensive utility that was innovative for its time. The ability can be ended by paying additional white mana, returning the Licid to the battlefield. This dual functionality makes it a fascinating subject for players who appreciate mechanical complexity and collectors who value the evolution of game rules. For those building a library of classic TCG cards, Calming Licid provides a tangible connection to the design philosophy of the Stronghold era. Collectors often seek out cards like this to understand the roots of hybrid card types and the strategic diversity that Magic: The Gathering introduced during its early years. The product listing allows enthusiasts to add this card to their collection, preserving a piece of gaming history. Whether you are completing a set of Stronghold cards or focusing on unique mana sources, this card offers a compelling addition. It stands as a testament to the creative risks taken during the game's formative years, making it a noteworthy item for any serious Magic: The Gathering collector looking to diversify their holdings with functional and historical artifacts.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Calming Licid
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
D. Alexander Gregory
Card Stock
English
{2}{W}
Creature — Licid
2 / 2
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
{W}, {T}: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. Enchanted creature can't attack.











