The 1998 Magic: The Gathering Stronghold Dauthi Trapper card is a distinctive black creature that introduces Shadow mechanics to the battlefield.
Dauthi Trapper
1998 • Magic: The Gathering • Stronghold
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Description
Released in 1998 as part of the Stronghold expansion for Magic: The Gathering, the Dauthi Trapper is a notable black creature card identified by number 56 in the set. Designed by artist Thomas M. Baxa, this uncommon card brings a strategic twist to gameplay through its ability to grant Shadow to target creatures. This mechanic restricts combat interactions, allowing only creatures with Shadow to block or be blocked, which adds a layer of tactical depth to deck-building for collectors who appreciate complex interactions. The card's flavor text hints at the terrifying nature of the Dauthi, referencing tales that are worse than those of humans, enhancing the immersive lore of the game. For enthusiasts of vintage trading card games, Stronghold represents a pivotal era in the evolution of Magic: The Gathering, and this card serves as a key piece for those completing the full set. Its unique abilities make it a favorite among players and collectors alike, offering both nostalgic value and functional utility in gameplay. The Dauthi Trapper remains a significant element of the Stronghold series, reflecting the innovative design philosophy of the late 1990s TCG landscape.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Dauthi Trapper
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Thomas M. Baxa
Card Stock
English
{2}{B}
Creature — Dauthi Minion
1 / 1
B
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
{T}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Merfolk tell their young of Dandân, humans of Rag Man. Dal tell tales of the Dauthi, and they are far worse.
