Dark Sphere (#100) is an artifact card from the 1994 Magic: The Gathering The Dark expansion, offering unique defensive gameplay mechanics for strategic collectors.
Dark Sphere
1994 • Magic: The Gathering • The Dark
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Description
Dark Sphere, identified as card number 100 in the 1994 Magic: The Gathering The Dark expansion, represents a pivotal moment in early trading card game history. Released during the foundational years of the hobby, this artifact card introduces a distinctive mechanic that allows players to mitigate incoming damage by sacrificing itself. As one of the core components in the The Dark series, it appeals to historians of the genre and players interested in the evolution of game balance. The card’s design reflects the darker, more complex themes introduced in this era of Magic: The Gathering. Collectors often seek out cards from The Dark set to understand the narrative depth and mechanical innovation that defined the franchise's early development. Dark Sphere stands out for its strategic utility, requiring careful management of resources to maximize its protective effect. For enthusiasts of vintage TCGs, owning a piece of this release provides insight into the strategic foundations of modern gameplay. It remains a notable entry for those tracing the lineage of artifact interactions and damage prevention strategies in competitive and casual formats alike.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Dark Sphere
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Mark Tedin
Card Stock
English
{0}
Artifact
Card Text
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{T}, Sacrifice this artifact: The next time a source of your choice would deal damage to you this turn, prevent half that damage, rounded down.
"I was struck senseless for a moment, but revived when the strange curiosity I carried fell to the ground, screaming like a dying animal." —Barl, Lord Ith
