Angel's Grace is a highly sought-after Rare foil card from the 2006 Time Spiral expansion, featuring the Split Second mechanic.
Angel's Grace
2006 • Magic: The Gathering • Time Spiral
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Price History
$97.32
Description
Angel's Grace stands as a pivotal card within the 2006 Time Spiral expansion, offering players a unique defensive capability through its Split Second mechanic. This Rare foil card, numbered 3 in the set, allows players to protect their life total from dropping below 1 while preventing opponents from winning the game during the resolution of the spell. The inclusion of Split Second ensures that the effect cannot be interrupted by opposing spells or abilities, making it a strategic asset in competitive Magic: The Gathering gameplay. As a white Instant with a mana cost of one, it provides immediate and potent protection. The foil finish adds a layer of visual appeal, distinguishing this print from its non-foil counterparts and appealing to those who value the aesthetic presentation of their cards. Collectors often seek Angel's Grace to complete their Time Spiral sets or to add a versatile protective spell to their Magic: The Gathering library. Its enduring relevance in various formats highlights its utility beyond mere collection value. For enthusiasts of the Time Spiral era, this card represents a key moment in the evolution of protective mechanics within the game. Owning a copy of Angel's Grace connects you to a specific period of design philosophy that balanced power with thematic resonance.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Angel's Grace
Game
Magic: The Gathering
TCG Attributes
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Rare
Mark Zug
Card Stock
English
Foil
{W}
Instant
W
Card Text
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.














