The Time Spiral expansion's Firemaw Kavu is a powerful six-mana Red creature featuring the Echo mechanic and damage triggers upon entry and departure.
Firemaw Kavu
2006 • Magic: The Gathering • Time Spiral
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Description
Released in 2006 as part of the Time Spiral set, Firemaw Kavu (card number 153) is a notable Red creature card within the Magic: The Gathering trading card game. This uncommon foil features the Echo mechanic, requiring players to pay its casting cost again each turn or sacrifice it, adding a significant strategic layer to gameplay. When it enters the battlefield, the card deals 2 damage to a target creature, and upon leaving, it deals 4 damage to another target, making it a versatile tool for board control. For collectors, this card represents a key piece of the Time Spiral era, known for its nostalgic design that pays homage to earlier Magic sets. The foil treatment adds visual appeal, making it a desirable addition for those building complete set collections or seeking specific parallels. As a six-mana Kavu, it offers a unique gameplay experience that appeals to both competitive players and hobbyists interested in the game's complex mechanics. The combination of its powerful effects and the distinctive Time Spiral aesthetic ensures its place in the hearts of Magic: The Gathering enthusiasts.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Firemaw Kavu
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Greg Hildebrandt
Card Stock
English
Foil
{5}{R}
Creature — Kavu
4 / 2
R
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, it deals 2 damage to target creature. When this creature leaves the battlefield, it deals 4 damage to target creature.
