The Glass Asp is a Common Snake creature from the 2006 Time Spiral expansion. This card features a distinctive ability that punishes opponents who take combat damage by forcing them to lose life.
Glass Asp
2006 • Magic: The Gathering • Time Spiral
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Price History
$0.17
Description
The Glass Asp, identified as card number 197, serves as a foundational piece within the 2006 Time Spiral expansion of Magic: The Gathering. As a Common rarity card, it provides collectors with an accessible entry point into this pivotal set while offering intriguing gameplay mechanics that have maintained interest among enthusiasts for years. The card depicts a Snake creature with a mana cost of three green mana, allowing it to be deployed relatively early in the game's progression. Its primary appeal lies in its unique triggered ability: whenever it deals combat damage to a player, that player must lose 2 life during their next draw step unless they pay {2} to prevent it. This creates a compelling risk-reward dynamic for both the controller and the opponent, making it a memorable inclusion in any Time Spiral collection. Collectors often seek out individual cards from the Time Spiral set to complete their comprehensive archives or to build specific thematic groups. The Glass Asp’s straightforward type line and color identity make it a recognizable staple for those interested in green-based Snake strategies or simply appreciating the intricate card designs of the mid-2000s. Its presence in the set highlights the creative diversity of creature types explored during this period, offering a tangible connection to the game’s evolving lore and mechanics.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Glass Asp
Game
Magic: The Gathering
TCG Attributes
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Common
Richard Kane Ferguson
Card Stock
English
{1}{G}{G}
Creature — Snake
2 / 1
G
Card Text
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Whenever this creature deals combat damage to a player, that player loses 2 life at the beginning of their next draw step unless they pay {2} before that step.
Its venom induces a fever that causes its victims to relive the attack in recurring, haunting visions.







