The identity of Trespasser il-Vec from the 2006 Time Spiral set, featuring a distinctive foil finish and the unique shadow mechanic.
Trespasser il-Vec
2006 • Magic: The Gathering • Time Spiral
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Description
Released in 2006 as part of the Time Spiral expansion, Trespasser il-Vec is a recognizable creature card within the Magic: The Gathering trading card game. This card, numbered 138, depicts a Human Rogue with a mana cost of {2}{B} and a power/toughness of 3/1. The foil treatment adds a distinct visual appeal for collectors who appreciate the shimmering finish characteristic of this era's common cards. The card's ability allows it to gain the shadow keyword until the end of the turn when a card is discarded, restricting its combat to other creatures with shadow. This mechanic was central to the Time Spiral set's theme, which focused on the intersection of Dominaria and the Rathi Overlay. For Magic: The Gathering enthusiasts, building a complete collection of the Time Spiral set offers a deep dive into one of the franchise's most celebrated cycles. The Trespasser il-Vec foil serves as a foundational piece for those looking to complete the set or add a touch of elegance to their library. Its enduring presence in the game's history makes it a staple for both casual players and serious collectors seeking to preserve the legacy of this pivotal release.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Trespasser il-Vec
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Jim Murray
Card Stock
English
Foil
{2}{B}
Creature — Human Rogue
3 / 1
B
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Discard a card: This creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
At the epicenter of the Rathi overlay, the City of Traitors did not align with Dominaria. Many of its inhabitants were caught between the two worlds.
