The Zombie Trailblazer is an Uncommon black creature card from the 2002 Torment expansion, featuring unique utility abilities for Zombie decks.
Zombie Trailblazer
2002 • Magic: The Gathering • Torment
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Description
The Zombie Trailblazer is a black creature card from the Magic: The Gathering Torment expansion, released in 2002. As card number 89 in the set, this Uncommon card holds a specific place in the collector's portfolio for enthusiasts of the game's early 2000s era. The card functions as a Zombie Scout with a mana cost of {B}{B}{B}, offering strategic flexibility through its activated abilities. In terms of gameplay, the Zombie Trailblazer allows players to tap an untapped Zombie they control to either transform a target land into a Swamp or grant a creature swampwalk until the end of the turn. This dual-purpose utility makes it a versatile tool for decks focused on mana ramp or evasion. The card's design and mechanics reflect the thematic depth of the Torment set, appealing to both competitive players and those who appreciate the lore surrounding the plane of Ravnica. Collectors often seek out cards like the Zombie Trailblazer to complete their Torment set or to build themed collections around specific creature types. Whether you are looking to add to your graveyard-focused strategies or simply appreciate the artistry of Brian Snõddy's work on this card, this release remains a notable entry in the Magic: The Gathering catalog.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Zombie Trailblazer
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Brian Snõddy
Card Stock
English
{B}{B}{B}
Creature — Zombie Scout
2 / 2
B
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn. Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
Some zombies are natural-reborn leaders.
