The 2002 Torment expansion with this foil Zombie Trailblazer card from Magic: The Gathering, numbered 89.
Zombie Trailblazer
2002 • Magic: The Gathering • Torment
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Description
The Zombie Trailblazer card, identified as number 89 in the 2002 Torment set, offers collectors a distinct piece of Magic: The Gathering history. Printed with a foil finish, this card features artwork by Brian Snõddy and represents the black mana color identity within the game's extensive library. As an Uncommon rarity, it serves as a valuable addition for enthusiasts building comprehensive collections of the Torment expansion. In gameplay, Zombie Trailblazer functions as a Creature — Zombie Scout with a mana cost of three black mana. Its abilities allow players to tap an untapped Zombie they control to either transform a target land into a Swamp until end of turn or grant a target creature swampwalk until end of turn, preventing it from being blocked by defenders who control a Swamp. This strategic utility makes it a memorable inclusion for fans of the format. Collectors interested in the Torment era often seek out specific card numbers to complete their sets. Whether you are hunting for specific set numbers or exploring the broader Magic: The Gathering catalog, this card represents a tangible connection to early 2000s collectible card design.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Zombie Trailblazer
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Brian Snõddy
Card Stock
English
Foil
{B}{B}{B}
Creature — Zombie Scout
2 / 2
B
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn. Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
Some zombies are natural-reborn leaders.
