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About This Card

The 1998 Magic: The Gathering Unglued card Clam Session. This unique 3-mana Clamfolk creature offers distinctive gameplay mechanics for collectors.

Clam Session

1998 • Magic: The Gathering • Unglued

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Market Value
Raw/Ungraded Market: $0.29
Updated about 12 hours ago
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Raw / Ungraded

TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 11, 2026

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Product Overview

Description

Released in 1998 as part of the Unglued expansion, Clam Session is a distinct entry in the Magic: The Gathering trading card game. Designated as card number 20, this Common rarity card introduces a whimsical yet complex mechanic that challenges players to engage with language during gameplay. Created by artist Randy Elliott, the card features the Clamfolk creature type, blending humor with strategic depth in a way that defines the Unglued set's unique identity. The card requires three mana to cast and functions as a 2/5 Creature — Clamfolk. Its ability activates upon entering the battlefield, prompting the player to choose a specific word. During each upkeep, the player must sing at least six words of a song that includes the chosen word; failure to do so results in the creature's sacrifice. This interactive rule creates a memorable experience, encouraging creative wordplay and adding a layer of unpredictability to the game. The flavor text, "Duke, Duke, Duke, Duke of Pearl....", further emphasizes the card's lighthearted and theatrical nature. The card's unique interaction with song lyrics makes it a standout piece for enthusiasts of the Magic: The Gathering trading card game. Its enduring appeal lies in its ability to spark conversation and laughter at the table, making it a favorite among both casual and dedicated players. As a piece of TCG history, it represents a creative era in card design that continues to inspire new generations of collectors. Whether you are building a comprehensive Unglued collection or simply appreciate innovative card mechanics, Clam Session offers a delightful addition to your Magic: The Gathering holdings. Its combination of artistic flair and unconventional rules ensures it remains a notable card in the trading card game landscape.

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Product Specs

Card Details

The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.

Catalog Profile

The core identity of the card within the set.

Year

1998

Series

Unglued

Card Number

#20

Featured Subject

The subject, team, league, and sport context tied to this card.

Featured

Clam Session

Game

Magic: The Gathering

TCG Attributes

Rarity, print treatment, and game-specific stats for this card.

Rarity

Common

Artist

Randy Elliott

Material

Card Stock

Language

English

Mana cost

{1}{U}{U}

Type

Creature — Clamfolk

Power / Toughness

2 / 5

Color

U

Card Text

Abilities, attacks, oracle text, and flavor text printed on the card.

As this creature enters, choose a word. At the beginning of your upkeep, you may sing at least six words of a song, at least one of which is the chosen word. If you don't, sacrifice this creature. You can't repeat a song.

"Duke, Duke, Duke, Duke of Pearl . . . ."

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FAQ

Frequently Asked Questions

What is the Clam Session card in Magic: The Gathering?

Clam Session is a Common rarity card from the 1998 Unglued expansion. It is a 3-mana 2/5 Creature — Clamfolk with a unique upkeep ability that requires the player to sing a song containing a chosen word.

Who illustrated the Clam Session card?

The card was illustrated by Randy Elliott. His artwork contributes to the whimsical and humorous tone characteristic of the Unglued set.

How does the gameplay mechanic of Clam Session work?

When Clam Session enters the battlefield, you choose a word. At the beginning of your upkeep, you must sing at least six words of a song that includes the chosen word. If you cannot or do not, you must sacrifice the creature.

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