The Ironclaw Orcs card from Magic: The Gathering's 1993 Unlimited Edition, numbered 160. This red creature card features a distinct ability that prevents it from blocking powerful opponents.
Ironclaw Orcs
1993 • Magic: The Gathering • Unlimited Edition
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Price History
$1.17
Description
The Ironclaw Orcs card, designated as number 160 in the 1993 Unlimited Edition, stands as a foundational piece of Magic: The Gathering history. Released as part of the second printing of the game, this common creature card represents the core mechanics and flavor that defined the early trading card game experience. The card features red mana symbols in its cost and type line, categorizing it within the red color identity of the game. As a Creature — Orc with a power and toughness of 2/2, this card offers specific gameplay interactions that differ from standard orcs of the era. Its defining trait is a restriction that prevents it from blocking creatures with power two or greater. This unique rule text sets it apart from other common orcs, making it a distinct choice for players building decks around specific strategic needs or thematic consistency. The card’s design reflects the artistic direction of the time, with Anson Maddocks credited for the original illustration, though the visual details are secondary to its mechanical identity. Collectors often seek out cards from the Unlimited Edition due to their historical significance in the game's development. The Ironclaw Orcs card is a staple for those interested in the early days of competitive play and the evolution of card game design. Its presence in the catalog allows enthusiasts to explore the variety of creatures available in the second set, understanding how different abilities shaped the meta. The card’s enduring appeal lies in its simplicity and the specific role it played in the early competitive landscape. For investors and hobbyists, the Unlimited Edition represents a key era in collectible gaming. This card provides a tangible connection to the 1993 release, offering a glimpse into the simplicity and complexity of early game mechanics. Whether for completing a set or studying the game's history, the Ironclaw Orcs card remains a relevant and interesting item for any serious Magic: The Gathering collection.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Ironclaw Orcs
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Anson Maddocks
Card Stock
English
{1}{R}
Creature — Orc
2 / 2
R
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
This creature can't block creatures with power 2 or greater.
Generations of genetic weeding have given rise to the deviously cowardly Ironclaw clan. To say that Orcs in general are vicious, depraved, and ignoble does not do justice to the Ironclaw.




















