The collectible value of Unnerve, card #162 from the 1998 Urza's Saga expansion in Magic: The Gathering. This black sorcery is a key piece for set completion.
Unnerve
1998 • Magic: The Gathering • Urza's Saga
No Listings Available
No listings available right now.
Price History
Description
Unnerve, identified as card number 162 in the 1998 Urza's Saga expansion, remains a notable entry in the history of Magic: The Gathering. As a single-black sorcery, this card allows the player to force each opponent to discard two cards, creating significant board advantage through card draw denial. The card's design features the artist Terese Nielsen, whose work helped define the visual identity of the early Magic: The Gathering era. For investors and hobbyists alike, owning a copy of Unnerve provides a tangible connection to one of the most influential trading card game expansions of the late 1990s. The product represents a specific moment in TCG history, where strategic depth and thematic storytelling began to converge. Whether you are a veteran player looking to complete your collection or a new collector interested in the roots of the game, Unnerve serves as a fundamental component of the Urza's Saga identity. Its straightforward yet powerful effect continues to resonate with fans of the genre.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Unnerve
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Terese Nielsen
Card Stock
English
{3}{B}
Sorcery
B
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Each opponent discards two cards.
"If fear is the only tool you have left, then you'll never control me." —Xantcha, to Gix
