This 2002 Magic: The Gathering World Championship Decks card, Disrupt (rl51sb), is an Uncommon Instant that allows players to counter opponent spells for a small mana cost.
2002 • Magic: The Gathering • World Championship Decks 2002
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$1.29 | Guide Estimate | -13.4% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 29, 2026
The Uncommon Instant Disrupt, designated as card number rl51sb, originates from the 2002 World Championship Decks expansion for Magic: The Gathering. Released under the WC02 set code, this card represents a staple of blue control strategies during the early 2000s era of competitive play. Designed by Paolo Parente, the card serves as a fundamental defensive tool within the game's mechanics, offering players a reliable method to disrupt their opponent's game plan. In gameplay, Disrupt requires a single blue mana to activate. Its primary effect allows a player to counter an instant or sorcery spell their opponent casts, provided they pay an additional one mana. This interaction creates a dynamic of resource management and timing, forcing opponents to consider the cost of their actions carefully. Additionally, the card features a secondary effect that allows the controller to draw a card, rewarding successful interaction with card advantage. This dual nature makes it a versatile piece in any blue-based deck, balancing defense with the ability to replenish resources. The flavor text accompanying Disrupt references the character Teferi and the ongoing conflict against the Phyrexian threat, adding narrative depth to the mechanical function. Collectors of Magic: The Gathering trading card game cards often seek out cards from the World Championship Decks series due to their historical significance in the game's competitive landscape. While Uncommon in rarity, Disrupt remains a recognizable and functional card for enthusiasts who appreciate the strategic nuances of the game. The card's design and rules text reflect the standard formatting and aesthetic of its time, making it a recognizable item for fans of the franchise. Whether used in casual play or studied for its historical context, Disrupt stands as a clear example of efficient card design from the 2002 period.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Disrupt
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Paolo Parente
Card Stock
English
{U}
Instant
U
Abilities, attacks, oracle text, and flavor text printed on the card.
Counter target instant or sorcery spell unless its controller pays {1}. Draw a card.
Teferi wanted no part of Urza's battle plans, but both agreed the Phyrexian portal must be closed.
FAQ
Disrupt is an Instant card that lets you counter a target instant or sorcery spell by paying an additional one mana. If you successfully counter the spell, you also draw a card, providing both defensive protection and card advantage.
Disrupt is from the 2002 World Championship Decks expansion, identified by the set code WC02. It is printed as an Uncommon card within this release, which featured decks used by top players in the World Championship tournament.
The artwork for the Disrupt card in the World Championship Decks set was created by Paolo Parente. His illustrations for Magic: The Gathering cards are well-regarded for their dynamic and detailed fantasy scenes.
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