The Refraction Trap card from Magic: The Gathering's 2010 Worldwake expansion. This uncommon white instant-trap offers a unique strategic advantage through its trap mechanic.
2010 • Magic: The Gathering • Worldwake
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.06 | Guide Estimate | 0% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 5, 2026
Refraction Trap is an uncommon white instant from the Worldwake expansion, released in 2010 as part of the Magic: The Gathering trading card game. As card number 17 in the set, this piece belongs to a cycle of trap cards that reward players for strategic patience and timing. The card features artwork by Zoltan Boros and Gabor Szikszai, contributing to the visual identity of the Worldwake era. Mechanically, Refraction Trap operates as a conditional counter-spell with a secondary effect. Its unique trap subtype allows the controller to cast it for just one white mana if an opponent has cast a red instant or sorcery spell during the turn. This significant mana reduction makes it an efficient answer to aggressive red strategies. Once resolved, the spell prevents the next three points of damage from a chosen source and then deals that same amount of damage to any target. This dual function of protection and retaliation makes it a versatile tool in white-aligned decks. Collectors of vintage Magic cards often appreciate Worldwake for its cohesive design and introduction of the trap mechanic across multiple colors. Refraction Trap stands out as a key white example of this innovation. Its straightforward rules text and impactful gameplay loop have made it a familiar presence in Commander and casual formats for over a decade. For players building white-based strategies, having access to this card from the Worldwake set remains a relevant consideration for deck construction. Whether you are looking to complete a set, build a thematic deck, or simply own a piece of Magic history, this card represents a solid addition to any collection. The Worldwake set continues to be a popular topic among vintage enthusiasts, and cards like Refraction Trap serve as tangible links to that era of the game.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Refraction Trap
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Zoltan Boros & Gabor Szikszai
Card Stock
English
{3}{W}
Instant — Trap
W
Abilities, attacks, oracle text, and flavor text printed on the card.
If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay this spell's mana cost. Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to any target.
FAQ
The trap mechanic allows players to cast a spell for a reduced cost if a specific condition is met during the turn, typically involving an opponent's action. If the condition is not met, the card is exiled until the next turn's upkeep, where it can be cast for its normal mana cost.
Refraction Trap can be cast for {W} instead of its {3}{W} cost if an opponent cast a red instant or sorcery spell during the current turn. This makes it a highly efficient answer to aggressive red spells like Lightning Bolt.
Refraction Trap offers both protection and offense. It prevents three points of damage and then deals that same amount of damage to any target, making it effective for surviving direct damage spells and punishing opponents.
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