The 2013 Plasma Freeze release features Chandelure as card number 16, showcasing a distinctive reverse holo finish on this Stage 2 Fire-type Pokémon.
Chandelure
2013 • Pokémon • Plasma Freeze
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Price History
$9.52
Description
Released in 2013 as part of the Plasma Freeze expansion, this Chandelure card (number 16) stands as a notable entry in the Pokémon Trading Card Game. As a Stage 2 evolution of Lampent, it serves as a powerful Fire-type option for collectors and players alike. The card is distinguished by its reverse holo treatment, which provides a shimmering visual contrast to the standard foil rarity, making it a favorite among finish-focused collectors. Chandelure brings strategic depth with its Flare Navigate ability, allowing players to search their deck for a Fire Energy card and attach it to a Pokémon during their turn. This mechanic offers flexibility in energy acceleration, a key consideration for those building competitive or thematic decks. Its attack, Absorb Life, deals 70 damage while healing 30 damage from itself, highlighting its role as a durable attacker in the game. Its design and mechanics reflect the era's focus on balanced energy management and powerful stage evolutions. Whether you are building a Fire-type deck or curating a comprehensive Pokémon collection, this reverse holo Chandelure provides a unique addition. The card’s combination of strategic ability and distinctive finish makes it a valuable component for any enthusiast.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Chandelure
Game
Pokémon
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Holo Rare
5ban Graphics
Card Stock
English
Reverse Holo
130
Fire
Stage 2
Lampent
Water ×2
2
609
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Ability: Flare Navigate
Once during your turn (before your attack), you may search your deck for a Fire Energy card and attach it to 1 of your Pokémon. If you do, put 1 damage counter on that Pokémon. Shuffle your deck afterward.
Attack: Absorb Life (70)
Heal 30 damage from this Pokémon.
The spirits burned up in its ominous flame lose their way and wander this world forever.














