The Ampharos Holo Rare from the 2007 Secret Wonders expansion features the Stage 2 Lightning Pokémon with its signature Jamming ability.
Ampharos
2007 • Pokémon • Secret Wonders
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Description
The Ampharos #1 Holo Rare from the 2007 Pokémon Secret Wonders set stands as a foundational piece for collectors focusing on the Generation 3 era. As a Stage 2 Lightning-type Pokémon, this card represents the evolution of Flaaffy and captures the aesthetic identity of the Secret Wonders expansion. Designed by artist Kouki Saitou, the card showcases Ampharos with its characteristic electrical capabilities, appealing to fans of the franchise's early 2000s design language. In terms of gameplay mechanics, this card is defined by its unique Jamming ability, which allows players to place damage counters on opponents' Pokémon after Supporter cards are played. Its Cluster Bolt attack offers strategic depth by discarding attached Lightning Energy to deal damage to multiple Benched Pokémon. These mechanics make it a recognizable and functional card within the Trading Card Game ecosystem. For investors and completists, owning the #1 card of the set is a significant milestone in building a comprehensive collection. The holo finish adds visual appeal, distinguishing it from common variants and making it a desirable addition to any Pokémon TCG display or portfolio.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Ampharos
Game
Pokémon
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Holo Rare
Kouki Saitou
Card Stock
English
Holo
130
Lightning
Stage 2
Flaaffy
Fighting +30
Metal -20
3
181
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Ability: Jamming
After your opponent plays a Supporter card from his or her hand, put 1 damage counter on each of your opponent's Pokémon. You can't use more than 1 Jamming Poké-Body each turn.
Attack: Cluster Bolt (70)
You may discard all Lightning Energy attached to Ampharos. If you do, this attack does 20 damage to each of your opponent's Benched Pokémon that has any Energy cards attached to it. (Don't apply Weakness and Resistance for Benched Pokémon.)
The tip of its tail shines brightly. In the olden days, people sent signals using the tail's light.
