The Pokémon Skyridge Mystery Plate γ #135, an Uncommon card from the 2003 Skyridge set designed for TCG enthusiasts and collectors.
2003 • Pokémon • Skyridge
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$4.85 | Guide Estimate | -5.1% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 11, 2026
The Pokémon Skyridge Mystery Plate γ #135 is a distinct Uncommon card from the 2003 Skyridge set, offering unique strategic depth for the trading card game. Designed by Hiromichi Sugiyama, this card introduces the Colorless Retro Cave attack, which provides dynamic gameplay options based on the number of Prizes remaining. If your opponent holds 5 or more Prizes, you can shuffle your hand into your deck and draw six cards. Alternatively, with exactly 2 Prizes remaining, the attack allows you to choose one of your opponent’s Benched Pokémon and flip a coin to determine its effect. For collectors, the Skyridge Mystery Plate γ represents a specific era of Pokémon TCG innovation, blending thematic elements with versatile mechanics. The card’s design and rules text reflect the creative strategies employed during the early 2000s, making it a noteworthy piece for those interested in the evolution of the game. Whether you are building a comprehensive Skyridge collection or seeking cards with unique interaction potential, this Uncommon card adds value to any assemblage. Its catalog identity as card number 135 in the Skyridge set ensures it remains a recognizable and sought-after item among enthusiasts.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Mystery Plate γ
Game
Pokémon
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Hiromichi Sugiyama
Card Stock
English
Trainer
Abilities, attacks, oracle text, and flavor text printed on the card.
Attack: Retro Cave
If your opponent has 5 or more Prizes, shuffle your hand into your deck and then draw 6 cards. If your opponent has exactly 2 Prizes, choose 1 of your opponent's Evolved Pokémon. Your opponent puts the top card on that Evolved Pokémon on the bottom of his or her deck. (This counts as devolving that Pokémon.)
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