The 2003 Skyridge expansion with this Reverse Holo Natu (Card #80). A Basic Psychic-type card designed by Miki Tanaka, ideal for TCG collectors building their Skyridge collection.
Natu
2003 • Pokémon • Skyridge
No Listings Available
No listings available right now.
Price History
Description
This release is distinguished by its Reverse Holo finish, which adds a shimmering texture to the card's surface, making it a sought-after variant for collectors focusing on finish-specific sets. Designed by artist Miki Tanaka, the card captures Natu's essence as a Basic stage Pokémon with 50 HP, appealing to fans of the early Generation 2 era. For investors and hobbyists alike, the Skyridge series remains a significant chapter in Pokémon TCG history. This product represents the core identity of the set, allowing enthusiasts to complete their primary collection or build specialized decks around the Reverse Holo treatment. The card's gameplay mechanics, including Psychic Foresight and Removal Beam, offer strategic depth that has kept it relevant among players. Whether you are looking to add a unique piece to your binder or seeking a high-quality example for your portfolio, this Natu card stands as a key component of the Skyridge release.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Natu
Game
Pokémon
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Miki Tanaka
Card Stock
English
Reverse Holo
50
Psychic
Basic
Psychic ×2
1
177
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Attack: Foresight
Look at the top 3 cards of either player's deck and rearrange them as you like.
Attack: Removal Beam (10)
If the Defending Pokémon has any Energy cards attached to it, flip a coin. If heads, choose 1 of those Energy cards and discard it.
