The 2000 Team Rocket expansion features Drowzee as card number 54, offering a distinct Psychic-type gameplay experience with Long-Distance Hypnosis.
Drowzee
2000 • Pokémon • Team Rocket
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Price History
$0.65
Description
Designed by Kagemaru Himeno, this Basic Psychic-type card brings a strategic layer to gameplay through its signature ability, Long-Distance Hypnosis. The card’s ability allows players to flip a coin to induce the Asleep status on either the Defending Pokémon or their own Active Pokémon. This high-risk, high-reward mechanic made Drowzee a memorable inclusion in the Team Rocket series, distinguishing it from other Psychic-type cards of the era. The attack, PsychicColorless Nightmare, adds another layer of complexity by dealing 10 damage while also putting the opponent to sleep, creating versatile tactical options during matches. For collectors, the Team Rocket set holds a special place in Pokémon TCG history due to its thematic focus on the villainous Team Rocket organization. Card 54 represents this era perfectly, serving as a key piece for enthusiasts completing the base set or hunting for specific variants. The card’s enduring appeal lies in its combination of iconic character design and unique gameplay function, making it a sought-after item for both nostalgic players and serious TCG historians. Whether you are focusing on completing the Team Rocket checklist or expanding your Psychic-type collection, this card offers a tangible connection to the early 2000s trading card boom.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Drowzee
Game
Pokémon
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Kagemaru Himeno
Card Stock
English
50
Psychic
Basic
Psychic ×2
1
96
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Ability: Long-Distance Hypnosis
Once during your turn (before your attack), you may flip a coin. If heads, the Defending Pokémon is now Asleep; if tails, your Active Pokémon is now Asleep. This power can't be used if Drowzee is Asleep, Confused, or Paralyzed.
Attack: Nightmare (10)
The Defending Pokémon is now Asleep.
Not popular with girls because of its attitude. Can often be heard muttering to itself in a low voice.


















