Wind-Up Zenmaister (BP01-EN028) is a Starfoil Rare XYZ Machine monster from the 2012 Battle Pack: Epic Dawn set, essential for the Wind-Up archetype.
2012 • Yu-Gi-Oh! • Battle Pack: Epic Dawn
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Wind-Up Zenmaister (BP01-EN028) is a Rank 4 EARTH Machine XYZ Monster from the 2012 Battle Pack: Epic Dawn set in the Yu-Gi-Oh! Trading Card Game. As a Starfoil Rare, this card features a distinctive holographic finish that distinguishes it within the expansion. The card serves as a foundational piece for the Wind-Up archetype, allowing players to summon it by overlaying two Level 4 monsters. The Starfoil treatment adds a premium touch to the card, making it a sought-after addition for those building high-quality collections. Its status as a key monster in the Wind-Up strategy ensures it remains relevant for players engaging with the game's diverse formats. Wind-Up Zenmaister’s design and stats reflect the Machine monster type’s consistent presence in the game’s history. For enthusiasts, owning a Starfoil version provides a tactile and visual upgrade to standard printings. Whether you are completing a set or enhancing your main deck, this card represents a critical component of the Wind-Up strategy. The combination of its gameplay potential and the Starfoil rarity makes it a standout item in any collector’s portfolio.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Wind-Up Zenmaister
Game
Yu-Gi-Oh!
Rarity, print treatment, and game-specific stats for this card.
Starfoil Rare
Card Stock
English
Holo
Earth
Machine
4
1900 / 1500
Wind-Up
Abilities, attacks, oracle text, and flavor text printed on the card.
2 Level 4 monsters This card gains 300 ATK for each Xyz Material attached to this card. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster you control; change that face-up monster to face-down Defense Position, and if you do, during the End Phase of this turn, change it to face-up Attack Position.
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