Collect the rare DB1-EN087 Magical Hats card from the 2004 Yu-Gi-Oh! Dark Beginning 1 set. A sought-after card for dedicated TCG collectors.
Magical Hats
2004 • Yu-Gi-Oh! • Dark Beginning 1
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Description
Magical Hats (DB1-EN087) is a distinguished Rare card from the 2004 Yu-Gi-Oh! Dark Beginning 1 set. Released as part of the first wave of Yu-Gi-Oh! Trading cards, this product represents the foundational era of the popular TCG. Collectors often seek this card to complete the Dark Beginning 1 checklist, making it a vital component for serious set builders. The card features the iconic "Magical Hats" name and is designated with the DB1-EN087 identifier, ensuring accurate cataloging for enthusiasts. As a Rare rarity card, it holds a specific place in the set's distribution hierarchy. The Dark Beginning 1 set remains a cornerstone for vintage Yu-Gi-Oh! Collectors, with cards like this serving as tangible links to the game's early history. Whether you are expanding your vintage collection or hunting for specific rare cards, this release offers a piece of TCG heritage. The card's enduring appeal lies in its connection to the game's initial English releases, capturing the excitement of the early 2000s card boom. Owning a piece of the Dark Beginning 1 set allows collectors to engage with the roots of the Yu-Gi-Oh! Franchise. This card stands as a reminder of the strategic depth and artistic style that defined the game's first years.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Magical Hats
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Card Stock
English
Normal
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
During your opponent's Battle Phase: Choose 2 Spell/Trap Cards from your Deck and 1 monster in your Main Monster Zone. Special Summon them as Normal Monsters (ATK 0/DEF 0) in face-down Defense Position, Set the chosen monster if it is face-up, and shuffle them on the field. The 2 cards chosen from your Deck are destroyed at the end of the Battle Phase, and cannot remain on the field except during this Battle Phase.
